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Breakout

Project 3 of CS50's Introduction to Games Development

Match3 is a tile-matching game created in the LÖVE2D engine.

Full project specification

Setup

First, clone this repository:

git clone https://github.com/calumbell/cs50g-match3

Install LÖVE2D - instructions can be found here

To run the game:

cd match3
love .

Visuals

You can watch a video demonstration of this project in action here.

Requirements

Match3 was built using the LÖVE2D engine.

Push was used for resolution-handling, hump was used for Lua object-orientation, and Knife was used to handle asynchronous code, chained functions, and tweening.

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Project 3 of CS50 Games Development

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