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build.sh
executable file
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/
build.sh
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#!/bin/sh
usage() { echo "Usage: $0 -p ios [-c]"; echo " -p -> platform, ios or android (required)"; echo " -c -> cpp03 support"; 1>&2; exit 1; }
projectPath=$(pwd)/./XcodeBuild
rm -rf $projectPath
targetName="INVALID"
while getopts "p:c" o; do
case "${o}" in
p)
p=${OPTARG}
if [ "$p" != "ios" ]; then
usage
fi
;;
c)
c="cpp03"
;;
*)
usage
;;
esac
done
shift $((OPTIND-1))
if [ -z "${p}" ]; then
usage
fi
targetName="SDKSamplesApp"
mkdir -p $projectPath
pushd $projectPath
if [ "$c" == "cpp03" ] ; then
cmake -G Xcode -DCOMPILE_CPP_03=1 ..
else
cmake -G Xcode ..
fi
popd
(cd $projectPath && xcodebuild -target $targetName -arch "i386" -sdk "iphonesimulator")
resultcode=$?
echo
if [ $resultcode = 0 ] ; then
echo "COMPILE XCODE PROJECT SUCCEEDED"
else
echo "COMPILE XCODE PROJECT FAILED"
fi
echo
exit $resultcode