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  1. Simple & Lightweight solution for creating and loading config assets in Unity projects

    C# 8 2

  2. Execute code at a later stage, but before build has been called for the first time. Useful for initializations that depends on the context

    Dart 2

  3. Forked from karl-/UnityDefineManager

    Easily manage global defines in Unity.

    C# 1

128 contributions in the last year

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Contribution activity

February 2020

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