Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Optimize wire handling in graphic console from upstream #780

Merged
merged 1 commit into from
Jun 3, 2024

Conversation

edlerd
Copy link
Collaborator

@edlerd edlerd commented May 24, 2024

Done

  • Optimize wire handling in graphic console from upstream
  • Improves the performance on displayal when streaming desktop vga

@webteam-app
Copy link

Signed-off-by: David Edler <david.edler@canonical.com>
@mas-who
Copy link
Contributor

mas-who commented May 30, 2024

@edlerd I remember you mentioned that this didn't really improve performance. Do you still want to merge the change?

@edlerd
Copy link
Collaborator Author

edlerd commented Jun 3, 2024

@edlerd I remember you mentioned that this didn't really improve performance. Do you still want to merge the change?

This is an upstream change. It didn't resolve the tearing problems for me completely, but it definitely improves performance when handling the received packets. So I'd include the change.

@edlerd edlerd merged commit 302c08f into canonical:main Jun 3, 2024
12 checks passed
@edlerd edlerd deleted the optimize-vga branch June 3, 2024 10:16
github-actions bot pushed a commit that referenced this pull request Jun 3, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

3 participants