Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Animania mobs not spawning in Traverse biomes #257

Closed
MJRamon opened this issue Dec 29, 2018 · 7 comments
Closed

Animania mobs not spawning in Traverse biomes #257

MJRamon opened this issue Dec 29, 2018 · 7 comments

Comments

@MJRamon
Copy link

MJRamon commented Dec 29, 2018

Expected Behavior

Mobs in all biomes

Actual Behavior

Even after cranking up spawn rates, a lot of mobs are spawning in Vanilla biomes, but none in Traverse

Steps to Reproduce

Install Traverse mod

Version of Minecraft, version of Animania, Single Player or Server

MInecraft 1.12.2, Animania 1.12.2-1.6.2, Traverse 1.12.2-1.6.0-69, single player

Screenshots encouraged

@capnkirok
Copy link
Owner

In order for Animania to recognize Traverse biomes, Traverse needs to be loaded after Animania. I can force this in the code, but also Traverse can do the same, so you might want to bug that author.

@MJRamon
Copy link
Author

MJRamon commented Apr 8, 2019

In order for Animania to recognize Traverse biomes, Traverse needs to be loaded after Animania. I can force this in the code, but also Traverse can do the same, so you might want to bug that author.

Well, looks like it would be great for you to do this!

@sadad26
Copy link

sadad26 commented Apr 20, 2019

can you tell me how to do this?please

@ArkenorOakshadow
Copy link

It would very much be appreciated if this could be done. Traverse biomes are not at all popular when they don't have your animals!

@Zwikkry
Copy link

Zwikkry commented Sep 30, 2019

This issue is still present. I've been toying with the source code and added it to the dependency list in Animania (with before: and after:) but both don't give the expected result. Is there any way to force Traverse to register these mobs for spawning? The 1.12 version for Traverse has been discontinued so I doubt they will fix it.

@Asmidus
Copy link

Asmidus commented Oct 13, 2019

If you can force whatever you need to do in the code for this mod, why not do it? It's been months and this is still a problem and the other mod author has stopped development

@Asmidus
Copy link

Asmidus commented Oct 15, 2019

I've also made custom builds of traverse that force it to load before and after animania with no success :/

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

7 participants