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Banana is an HTTP <-> Telnet mud gateway that allows browsers to be used to connect to Multi-User Dungeons. It is not dependent on WebSocket, and supports browsers even 2 or 3 generations old. It uses long polling combined with JQuery, and works on all modern and semi-modern browsers that have been tested. MU* support: * Charset negotiation: ISO_8859-1, UTF-8 and more. * ANSI colors (^[[30m) and xterm-256 colors (fore and back) * NAWS - window width and height negotiation. * Prompts, using telnet-GA or EOR Server features: * User accounts, open to connect to anywhere. Users can even be logged in to the same account from multiple browsers or computers and still be logged into the mud just once! * Guest accounts, which are limited to one host:port, and may be used to create a "Try us out!" webpage that auto-connects to a mud as a guest. * Multiple worlds: One user can connect to a number of worlds. * Logging: All output from a world is logged by default, tied to the user or guest account, and may be viewed at any time. * Users may write their own HTML/JS front-end that works with the banana back-end and provided API. * HTML/JS front-ends can create their own files for use for configuration, etc. * HTTPS for secure mudding! Roadmap: * Mud SSL connection. * Generically useful Client API with browser-side features: Triggers, hooks, keybindings, etc. Built on top of jquery. * Host-specific settings: So hosts can choose to block connections or force real IP identification. Technical information: * Banana is written in C. * Banana's HTTP side is built on top of the Mongoose embedded HTTP server (http://code.google.com/p/mongoose/) - Somewhat modified. * Banana requires a POSIX environment with iconv installed for charset manipulation. Browser side is entirely UTF-8.