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How to access the GUI #19

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amiltonwong opened this issue Nov 13, 2017 · 1 comment
Closed

How to access the GUI #19

amiltonwong opened this issue Nov 13, 2017 · 1 comment
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@amiltonwong
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Hi, all,

I just downloaded 0.6.0 version, and run

./CarlaUE4.sh /Game/Maps/Town01 -benchmark -fps=15

However, no GUI screen comes out, only the following log appears. Did I miss some steps to launch it?

[2017.11.13-05.10.26:595][ 26]LogCarla: ================================================================================
[2017.11.13-05.10.26:618][ 26]LogWorld: Bringing up level for play took: 10.153475
[2017.11.13-05.10.26:619][ 26]LogCarla: Changing weather settings to "ClearNoon"
[2017.11.13-05.10.26:622][ 26]LogCarla: Found 152 positions for spawning vehicles
[2017.11.13-05.10.26:628][ 26]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=39247.000 Y=24943.000 Z=3943.062] for [CitroenC3_C]
[2017.11.13-05.10.26:630][ 26]LogCarla: Found 472 positions for spawning walkers at begin play.
[2017.11.13-05.10.26:630][ 26]LogCarla: Found 126 positions for spawning walkers during game play.
[2017.11.13-05.10.26:687][ 26]LogCarla: Spawned 29 walkers at begin play.
[2017.11.13-05.10.26:689][ 26]LogLoad: Took 13.891491 seconds to LoadMap(/Game/Maps/Town01)
[2017.11.13-05.10.26:694][ 26]LogCarlaServer: Warning: Client disconnected, server needs restart
[2017.11.13-05.10.26:694][ 26]LogCarlaServer: Restarting the level...
[2017.11.13-05.10.26:794][ 27]LogNet: Browse: /Game/Maps/Town01?Name=Player?restart
[2017.11.13-05.10.26:903][ 27]LogLoad: LoadMap: /Game/Maps/Town01?Name=Player
[2017.11.13-05.10.27:156][ 27]LogMemory: Platform Memory Stats for LinuxNoEditor
[2017.11.13-05.10.27:156][ 27]LogMemory: Process Physical Memory: 2432.18 MB used, 3547.24 MB peak
[2017.11.13-05.10.27:156][ 27]LogMemory: Process Virtual Memory: 3550.36 MB used, 4781.66 MB peak
[2017.11.13-05.10.27:156][ 27]LogMemory: Physical Memory: 4230.87 MB used,  3677.42 MB free, 7908.29 MB total
[2017.11.13-05.10.27:156][ 27]LogMemory: Virtual Memory: 201.58 MB used,  3677.42 MB free, 8115.00 MB total
[2017.11.13-05.10.27:156][ 27]LogMemory: 
[2017.11.13-05.10.27:156][ 27]FMallocBinned2 Mem report
[2017.11.13-05.10.27:156][ 27]Small Pool
[2017.11.13-05.10.27:156][ 27]Requested Allocations: 592.220474mb  (including block size padding)
[2017.11.13-05.10.27:156][ 27]OS Allocated: 382.687500mb
[2017.11.13-05.10.27:156][ 27]Large Pool
[2017.11.13-05.10.27:156][ 27]Requested Allocations: 351.070145mb
[2017.11.13-05.10.27:156][ 27]OS Allocated: 351.375000mb
[2017.11.13-05.10.27:156][ 27]OS Page Allocator
[2017.11.13-05.10.27:156][ 27]Cached free pages: 0.000000mb
[2017.11.13-05.10.30:200][ 27]LogAIModule: Creating AISystem for world Town01
[2017.11.13-05.10.30:821][ 27]LogLoad: Game class is 'CarlaGameMode_C'
[2017.11.13-05.10.30:826][ 27]LogMaterial: Warning: Material /Game/AutomotiveMaterials/Materials/Glass/M_Glass.M_Glass missing bUsedWithInstancedStaticMeshes=True! Default Material will be used in game.
[2017.11.13-05.10.30:826][ 27]LogMaterial: Warning:      The material will recompile every editor launch until resaved.
[2017.11.13-05.10.30:958][ 27]LogWorld: Bringing World /Game/Maps/Town01.Town01 up for play (max tick rate 0) at 2017.11.13-00.10.30
[2017.11.13-05.10.30:960][ 27]LogCarla: Loading weather description from ../../../CarlaUE4/Config/CarlaWeather.ini
[2017.11.13-05.10.30:961][ 27]LogCarla: Loading weather description from ../../../CarlaUE4/Config/CarlaWeather.Town01.ini
[2017.11.13-05.10.30:962][ 27]LogCarlaServer: Waiting for the client to connect...
@nsubiron
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Hi,

CARLA is meant to be controlled by the Python client. By default it waits until a client connects. See last line of your log

[2017.11.13-05.10.30:962][ 27]LogCarlaServer: Waiting for the client to connect...

At this point you can launch the Python client. See the README provided with CARLA for instructions.

If you don't want to use the client, CARLA has a mode to control the vehicle with the keyboard. Run CARLA with

$ ./CarlaUE4.sh /Game/Maps/Town01 -carla-no-networking

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