/
FindOpenCL.cmake
89 lines (71 loc) · 3.34 KB
/
FindOpenCL.cmake
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
#
# This file taken from FindOpenCL project @ http://gitorious.com/findopencl
#
# - Try to find OpenCL
# This module tries to find an OpenCL implementation on your system. It supports
# AMD / ATI, Apple and NVIDIA implementations, but shoudl work, too.
#
# Once done this will define
# OPENCL_FOUND - system has OpenCL
# OPENCL_INCLUDE_DIRS - the OpenCL include directory
# OPENCL_LIBRARIES - link these to use OpenCL
#
# WIN32 should work, but is untested
FIND_PACKAGE( PackageHandleStandardArgs )
set(OPENCL_VERSION_STRING "0.1.0")
set(OPENCL_VERSION_MAJOR 0)
set(OPENCL_VERSION_MINOR 1)
set(OPENCL_VERSION_PATCH 0)
if(APPLE)
find_library(OPENCL_LIBRARIES OpenCL DOC "OpenCL lib for OSX")
find_path(OPENCL_INCLUDE_DIRS OpenCL/cl.h DOC "Include for OpenCL on OSX")
find_path(_OPENCL_CPP_INCLUDE_DIRS OpenCL/cl.hpp DOC "Include for OpenCL CPP bindings on OSX")
else()
if(WIN32)
find_path(OPENCL_INCLUDE_DIRS CL/cl.h)
find_path(_OPENCL_CPP_INCLUDE_DIRS CL/cl.hpp)
# The AMD SDK currently installs both x86 and x86_64 libraries
# This is only a hack to find out architecture
if( ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "AMD64" )
set(OPENCL_LIB_DIR "$ENV{ATISTREAMSDKROOT}/lib/x86_64")
set(OPENCL_LIB_DIR "$ENV{ATIINTERNALSTREAMSDKROOT}/lib/x86_64")
else(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "AMD64")
set(OPENCL_LIB_DIR "$ENV{ATISTREAMSDKROOT}/lib/x86")
set(OPENCL_LIB_DIR "$ENV{ATIINTERNALSTREAMSDKROOT}/lib/x86")
endif( ${CMAKE_SYSTEM_PROCESSOR} STREQUAL "AMD64" )
# find out if the user asked for a 64-bit build, and use the corresponding
# 64 or 32 bit NVIDIA library paths to the search:
string(REGEX MATCH "Win64" ISWIN64 ${CMAKE_GENERATOR})
if("${ISWIN64}" STREQUAL "Win64")
find_library(OPENCL_LIBRARIES OpenCL.lib $ENV{CUDA_PATH}/lib/x64 ${OPENCL_LIB_DIR} )
else("${ISWIN64}" STREQUAL "Win64")
find_library(OPENCL_LIBRARIES OpenCL.lib $ENV{CUDA_PATH}/lib/Win32 ${OPENCL_LIB_DIR} )
endif("${ISWIN64}" STREQUAL "Win64")
get_filename_component(_OPENCL_INC_CAND ${OPENCL_LIB_DIR}/../../include ABSOLUTE)
# On Win32 search relative to the library
find_path(OPENCL_INCLUDE_DIRS CL/cl.h PATHS "${_OPENCL_INC_CAND}" $ENV{CUDA_INC_PATH} $ENV{CUDA_PATH}/include)
find_path(_OPENCL_CPP_INCLUDE_DIRS CL/cl.hpp PATHS "${_OPENCL_INC_CAND}" $ENV{CUDA_INC_PATH} $ENV{CUDA_PATH}/include)
else()
# Unix style platforms
find_library(OPENCL_LIBRARIES OpenCL
ENV LD_LIBRARY_PATH
)
get_filename_component(OPENCL_LIB_DIR ${OPENCL_LIBRARIES} PATH)
get_filename_component(_OPENCL_INC_CAND ${OPENCL_LIB_DIR}/../../include ABSOLUTE)
# The AMD SDK currently does not place its headers
# in /usr/include, therefore also search relative
# to the library
find_path(OPENCL_INCLUDE_DIRS CL/cl.h PATHS ${_OPENCL_INC_CAND} "/usr/local/cuda/include")
find_path(_OPENCL_CPP_INCLUDE_DIRS CL/cl.hpp PATHS ${_OPENCL_INC_CAND} "/usr/local/cuda/include")
endif()
endif()
FIND_PACKAGE_HANDLE_STANDARD_ARGS( OpenCL DEFAULT_MSG OPENCL_LIBRARIES OPENCL_INCLUDE_DIRS )
if( _OPENCL_CPP_INCLUDE_DIRS )
set( OPENCL_HAS_CPP_BINDINGS TRUE )
LIST( APPEND OPENCL_INCLUDE_DIRS ${_OPENCL_CPP_INCLUDE_DIRS} )
# This is often the same, so clean up
LIST( REMOVE_DUPLICATES OPENCL_INCLUDE_DIRS )
endif( _OPENCL_CPP_INCLUDE_DIRS )
MARK_AS_ADVANCED(
OPENCL_INCLUDE_DIRS
)