Operating Modes
TTT v0.10 introduces new operating modes to the plugin. The currently available modes are described below and may be configured via the operating-mode
config key.
Players may join rounds at will, and will be ejected from these rounds when they end. This is the default behavior as of TTT v0.10.0.
Players may join rounds at will, but will remain in the arena when the round ends, and a new one will immediately begin.
A single round exists on the server at all times. Players will automatically be entered into this round upon joining, and may not leave (except on BungeeCord networks, see below for details).
Optionally, in dedicated mode, the arena will automatically change every n rounds or minutes. This is controlled via the map-cycle-round-limit
and map-cycle-time-limit
config keys. You may also configure how it selects the next arena, as explained below.
The arena cycle mode may be configured via the map-cycle-mode
config key. The available modes are listed below.
shuffle — Arenas will be selected in a fixed order determined by performing a random shuffle upon the arena list. This order may change between restarts.
sequential — Arenas will be selected in a fixed order determined by the engine.
random — Arenas will be selected completely randomly.
TTT implements basic BungeeCord support to provide a smooth experience within networks. If a server running TTT in dedicated mode is on a Bungee network, the return-server
config key may be configured to denote the name of the server to send players to upon leaving a round. If this is not configured or the server is not available, players will not be permitted to leave rounds.