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C++ OpenGL project to build an LCARS style user interface, 3D simulator (sandbox) for physics based experiments, and create mathematical art. Anyone wishing to chime in is welcome!

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LUX/GL

C++ OpenGL project to build an LCARS style user interface, 3D simulator (sandbox) for physics based experiments, and mathematical art.

This project is NOT a game engine :) Not that creating a 3D character and shooting at him won't happen!

The goal is a 3D simulator with a physics engine (@bulletphysics) that can be used with machine learning experiments. Like training a 3D character to walk in Python, then connecting the Python program with this C++ OpenGL simulator/visualizer to watch as it learns and/or to run the trained model after the fact. It will do more, but that's the end goal for this project.

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Anyone wishing to chime in is welcome!

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C++ OpenGL project to build an LCARS style user interface, 3D simulator (sandbox) for physics based experiments, and create mathematical art. Anyone wishing to chime in is welcome!

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