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A virtual reality/ real time strategy game (proof of concept) built in the Unity Engine as part of my final project in my BSc in Games Development. This project was developed by a team of three, myself, Kevin O'Carroll and Samuel Rea Collville.

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MechCommanderVR

A virtual reality/ real time strategy game (proof of concept) built in the Unity Engine as part of my final project in my BSc in Games Development. This project was developed by a team of three, myself, Kevin O'Carroll and Samuel Rea Collville.

Link To Video Demo: https://www.youtube.com/watch?v=wB-DRjcYml4

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A virtual reality/ real time strategy game (proof of concept) built in the Unity Engine as part of my final project in my BSc in Games Development. This project was developed by a team of three, myself, Kevin O'Carroll and Samuel Rea Collville.

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