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Fix Draw benchmark behavior, add FPS benchmark #258

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merged 1 commit into from Dec 11, 2020
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61 changes: 50 additions & 11 deletions src/debug_menu.cpp
Expand Up @@ -147,6 +147,7 @@ enum debug_menu_index {
DEBUG_SHOW_MUT_CHANCES,
DEBUG_OM_EDITOR,
DEBUG_BENCHMARK,
DEBUG_BENCHMARK_FPS,
DEBUG_OM_TELEPORT,
DEBUG_OM_TELEPORT_COORDINATES,
DEBUG_TRAIT_GROUP,
Expand Down Expand Up @@ -234,7 +235,8 @@ static int info_uilist( bool display_all_entries = true )
{ uilist_entry( DEBUG_DISPLAY_RADIATION, true, 'R', _( "Toggle display radiation" ) ) },
{ uilist_entry( DEBUG_SHOW_MUT_CAT, true, 'm', _( "Show mutation category levels" ) ) },
{ uilist_entry( DEBUG_SHOW_MUT_CHANCES, true, 'u', _( "Show mutation trait chances" ) ) },
{ uilist_entry( DEBUG_BENCHMARK, true, 'b', _( "Draw benchmark (X seconds)" ) ) },
{ uilist_entry( DEBUG_BENCHMARK, true, 'b', _( "Draw benchmark" ) ) },
{ uilist_entry( DEBUG_BENCHMARK_FPS, true, 'B', _( "FPS benchmark" ) ) },
{ uilist_entry( DEBUG_HOUR_TIMER, true, 'E', _( "Toggle hour timer" ) ) },
{ uilist_entry( DEBUG_TRAIT_GROUP, true, 't', _( "Test trait group" ) ) },
{ uilist_entry( DEBUG_SHOW_MSG, true, 'd', _( "Show debug message" ) ) },
Expand Down Expand Up @@ -1149,17 +1151,30 @@ void mission_debug::edit_mission( mission &m )
}
}

void draw_benchmark( const int max_difference )
void benchmark( const int max_difference, bench_kind kind )
{
std::string bench_name;
switch( kind ) {
case bench_kind::FPS:
bench_name = _( "FPS benchmark" );
break;
case bench_kind::DRAW:
bench_name = _( "Draw benchmark" );
break;
}

static_popup popup;
//~ %s is benchmark name
popup.on_top( true ).message( _( "%s in progress…" ), bench_name );
ui_manager::redraw();
refresh_display(); // Show the popup

// call the draw procedure as many times as possible in max_difference milliseconds
auto start_tick = std::chrono::steady_clock::now();
auto end_tick = std::chrono::steady_clock::now();
auto end_tick = start_tick;
int64_t difference = 0;
int draw_counter = 0;

static_popup popup;
popup.on_top( true ).message( "%s", _( "Benchmark in progress…" ) );

while( true ) {
end_tick = std::chrono::steady_clock::now();
difference = std::chrono::duration_cast<std::chrono::milliseconds>( end_tick - start_tick ).count();
Expand All @@ -1168,11 +1183,13 @@ void draw_benchmark( const int max_difference )
}
g->invalidate_main_ui_adaptor();
ui_manager::redraw_invalidated();
refresh_display();
if( kind == bench_kind::FPS ) {
refresh_display();
}
draw_counter++;
}

DebugLog( D_INFO, DC_ALL ) << "Draw benchmark:\n" <<
DebugLog( D_INFO, DC_ALL ) << bench_name << ":\n" <<
"\n| USE_TILES | RENDERER | FRAMEBUFFER_ACCEL | USE_COLOR_MODULATED_TEXTURES | FPS |" <<
"\n|:---:|:---:|:---:|:---:|:---:|\n| " <<
get_option<bool>( "USE_TILES" ) << " | " <<
Expand All @@ -1185,7 +1202,16 @@ void draw_benchmark( const int max_difference )
get_option<bool>( "USE_COLOR_MODULATED_TEXTURES" ) << " | " <<
static_cast<int>( 1000.0 * draw_counter / static_cast<double>( difference ) ) << " |\n";

add_msg( m_info, _( "Drew %d times in %.3f seconds. (%.3f fps average)" ), draw_counter,
std::string msg_txt;
switch( kind ) {
case bench_kind::FPS:
msg_txt = _( "Refreshed %d times in %.3f seconds. (%.3f fps average)" );
break;
case bench_kind::DRAW:
msg_txt = _( "Drew %d times in %.3f seconds. (%.3f per second average)" );
break;
}
add_msg( m_info, msg_txt, draw_counter,
difference / 1000.0, 1000.0 * draw_counter / static_cast<double>( difference ) );
}

Expand Down Expand Up @@ -1670,13 +1696,26 @@ void debug()
ui::omap::display_editor();
break;

case DEBUG_BENCHMARK: {
case DEBUG_BENCHMARK:
case DEBUG_BENCHMARK_FPS: {
bench_kind kind;
switch( action ) {
case DEBUG_BENCHMARK:
kind = bench_kind::DRAW;
break;
case DEBUG_BENCHMARK_FPS:
kind = bench_kind::FPS;
break;
default:
debugmsg( "Not implemented" );
return;
}
const int ms = string_input_popup()
.title( _( "Enter benchmark length (in milliseconds):" ) )
.width( 20 )
.text( "5000" )
.query_int();
debug_menu::draw_benchmark( ms );
debug_menu::benchmark( ms, kind );
}
break;

Expand Down
6 changes: 5 additions & 1 deletion src/debug_menu.h
Expand Up @@ -14,6 +14,10 @@ class player;

namespace debug_menu
{
enum bench_kind {
DRAW,
FPS
};

void teleport_short();
void teleport_long();
Expand All @@ -27,7 +31,7 @@ void wishmonster( const cata::optional<tripoint> &p );
void wishmutate( player *p );
void wishskill( player *p );
void mutation_wish();
void draw_benchmark( int max_difference );
void benchmark( const int max_difference, bench_kind kind );

void debug();

Expand Down