fix(UI): more improvements to visibility of bionic scanning #3977
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Purpose of change
This implements yet more adjustments and improvements related to harvesting bionics.
Describe the solution
add_corpses
so that the butchery menu's list of monster corpses visually marks corpses that have CBMs detected in them, showing them with the same(bionic detected)
text on the end like their item form does. This makes it easier to remember which ones out of a pile of bodies have had a CBM detected.item::tname
so that scanned corpses gain a either(scanned)
or(bionic detected)
depending on if they have a bionic in then. This helps the player actually tell that the scanner is working by marking corpses that've been scanned but have no CBMs in them.Describe alternatives you've considered
Screaming.
Testing
scanned
and not the items nearby.scanned
after running by with the scanner active.Additional context
Checklist