feat(balance): further use of resized_large
#4004
Merged
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Purpose of change
This adds, as expected, some additional use of the new XL clothing mod.
Describe the solution
resized_large
clothing mod to the following items, all of these being non-varsize non-oversize items made of soft fabric that I figured could reasonably be altered:List:
List:
VARSIZE
to expensive flip-flops, bowling socks, white glove, glove liners, kabuto, being closely related to items that already have the flag.OVERSIZE
to leg magazine pouches, as leg ammo satchels were already oversize along with most "hangs from your belt" type items.OVERSIZE
to noise canceling headgear, tinfoil hats, and 2-by-4 arm/leg guards, paper arm/leg guards, and bookplate being the mainly survivor-made and not really fitted so much as slapped together.OVERSIZE
to rain hood, bandana, rioter mask, makeshift flotation vest, blindfold, and towels, reasonably seeming like stuff that'd be easy to adjust.OVERSIZE
to all wearable instruments and stethoscopes.Describe alternatives you've considered
The following items were notably excluded but could be given compatibility if requested: rubber boots/gloves and the like (might presumably undermine the increased degree of watertightness assumed of them), MBR vests in general (the plates can only be so big and you're expanding them with just rags), kevlar vests (XL variant exists due to same thinking as with MBR vests), harder makeshift armors like chitin armor and all-plastic things (presumably would be harder to justify adjusting than more custom-fit stuff like plate armor?).
I also left long scarves untouched for now as if I recall Scarf has a WIP PR messing with them, plus they seem to be falvored as more than just for mutants given some can spawn in vanilla.
Testing
Additional context
Checklist