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Purpose of change
(the section with red arrow indicates time taken to render spinner UI)
for more than 7 years SDL was initalized with
SDL_RENDERER_PRESENTVSYNC
. With vsync, the game must synchronize with monitor's refresh rate (60hz ~= 16.7ms), causing slowdown. Disabling VSync may improve performance.Describe the solution
added disabled-by-default option
Use Vsync
(VSYNC
) to control vsync behavior on GPU rendering.Describe alternatives you've considered
keep using vsync
Testing
2024-03-31_20-23-14.mp4
Additional context
GPUs hate him! make your fps higher using this one weird trick