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Helsing & tihar #700
Helsing & tihar #700
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Adding and adjusting Tihar and Helsing item and recipe entries. Beginning sats balancing.
The loudness in this PR is 22 and 18. This isn't huge by any means, but the description says they're "very quiet", which is more like loudness 8 or so. Description change may be better than loudness change, depending on what role you intend them to have. I'm comparing helsing to crossbows and it looks like:
Tihar is basically a bullet crossbow with a big magazine and auto mode. It has a tiny bit higher dispersion and much higher noise, but it wins at everything else. No problems here. As for helsing vs crossbow damage calculation:
That reload should probably be lowered. Also drop |
Tihar have now simple magazine.
Helsing
Tihar
Tihar magazine
CommentRecipes untouched so far. @Leviathan21 have idea to make tihar to be able to shoot only bearings which i lake and could make. Provided a lot of reasoning on weight and balance which I also have hard time to comprehend. |
I wasn't sure what does the |
It changes the PR to be mergeable. You should remove the [WiP] from the title if you think it's ready, I usually skip PRs with [WIP] when doing merge runs. |
Decreased Helsing dmg to 35 as it felt too strong. I don't see other issues. Not sure what to do with these failed checks below. |
"Tihar" is called "pneumatic assault rifle" by itself, but the magazine calls it Tihar. Tihar has magazines and reloads fast, meaning the pneumatic part is not "reloaded". Neither of the guns has any recoil. They should have at least some so that you can't just aim once and keep shooting at fully aimed accuracy. |
Adjusted a bit |
Reloading single bolt takes 8 seconds and one pebble 4 seconds.
Recoil and dispersion now work as expected. Reload time of single bolt takes 8 s and single pebble 4 s. It forces player to seek safety spot to reload larger part of the clip. Sense wise it takes longer to reload Helsing because bolts are heavier than pebble(right?) and Helsing is able to deal much more damage in short amount of time, especially with better bolts. Added hand_pump to the recipes since we have this item. Player can find multiple of those before being able to construct those weapons. As well as multiple books with recipe for hand pump |
Added "Be careful where you reload it, pumping air into the tank takes a few seconds." to the descriptions
To make sure player can craft it before being able to make tihar and helsing that are autolearn.
"symbol": "(", | ||
"color": "light_gray", | ||
"name": { "str": "Pneumatic assault rifle" }, | ||
"description": "Often called a Tihar, a multistroke pneumatic rifle handcrafted from scrap. Be careful where you reload it, pumping air into the tank takes a few seconds. It is pretty quiet and a quite pretty.", |
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I'm not sure if the "Tihar" part fits. Since the game takes place in USA and the recipe is autolearn, there is no good way for someone to name it this.
Also,
It is pretty quiet and a quite pretty.
?
"symbol": "(", | ||
"color": "dark_gray", | ||
"name": { "str": "Pneumatic bolt driver" }, | ||
"description": "Often called a Helsing, an eight-shot, revolving barrel, pneumatic bolt driver handcrafted from scrap. Be careful where you reload it, pumping air into the tank takes a few seconds. It is pretty quiet and a quite deadly.", |
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Autolearn recipes are essentially invented by the character, so it would be hard for the entire type to gain a nickname.
It is pretty quiet and a quite deadly.
"Quite deadly", without the "a" in front. Unless you wanted to write "a quite deadly weapon" or something like that.
Mechanically it looks good now, it's just the descriptions that need fixing. |
Summary
SUMMARY: [Content] "Add Pneumatic bolt driver
"id": "helsing"
and Pneumatic assault rifle"id": "tihar"
"Purpose of change
Give player alternative between Bows/Crossbows and Guns. I imagine those weapons should be a bit stronger than Bows are and less loud than Guns.
Describe the solution
Describe alternatives you've considered
Testing
Additional context
Requires complete balance changes and recipe adjustments. I will compare them with similar level weapons and give an update.