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When I replicated it, my game closed without an error and without updating my log. I'll attach mine and ask them to attach theirs to the issue when they're online.
You need at least 1 computer printout as Kheir says its divide by 0. I can get 300 computer printouts and cause the crash.
Steps To Reproduce
Get at least 127 different types of books (That's how many they had) and specifically one of them should be computer printout
New information. Cutting up 300 computer printouts can trigger the bug on its own. Is it exclusively just cutting up many items with a single 0 second item? Could be.
I still have no error from this, posting the new log for clarity. debug.log
RoyalFox2140
changed the title
Crashing when cutting up too many books
Crashing when cutting up computer printout with many other books
Oct 9, 2023
Describe the bug
I have replicated this crash from the discord by spawning all 327 items in my game version and mod list marked as book then cutting them up all at once.
https://discord.com/channels/830879262763909202/830916329053487124/1160788347237695498
When I replicated it, my game closed without an error and without updating my log. I'll attach mine and ask them to attach theirs to the issue when they're online.
You need at least 1 computer printout as Kheir says its divide by 0. I can get 300 computer printouts and cause the crash.
Steps To Reproduce
Screenshots
No response
Versions and configuration
Bright Nights [bn],
Elevated bridges [elevated_bridges],
Craftable Gun Pack [craftgp],
Alternative Map Key [alt_map_key],
Fuji's Military Profession Pack [fuji_mpp],
Arcana and Magic Items [Arcana],
Craftable Bullet Casings [CasingCrafting],
MST Extra [MST_Extra],
Tankmod: Revived [Tankmod_Revived],
Essence 2200 [Essence2200],
Essence 2200 Tweaks [FoxTweaks],
Nonperishable Overhaul [Nonperishable_Overhaul],
No Addictions [No_Addictions],
Limit Fungal Growth [limit_fungal_growth],
Disable NPC Needs [no_npc_food],
No Rail Stations [No_Rail_Stations]
]
Additional context
debug.log
I trimmed my debug log to yesterday and today due to how big it got from the same SDL sound error that scarf fixed.
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