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Player Robots slide when deploying. #18

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6 tasks done
Comicsanswich opened this issue Mar 20, 2023 · 4 comments
Closed
6 tasks done

Player Robots slide when deploying. #18

Comicsanswich opened this issue Mar 20, 2023 · 4 comments
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enhancement New feature or request
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@Comicsanswich
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Comicsanswich commented Mar 20, 2023

Help us help you

  • I have checked that my issue doesn't exist yet.
  • I have tried my absolute best to reduce the problem-space and have provided the absolute smallest test-case possible.
  • I can always reproduce the issue with the provided description below.
  • I have checked that my issue still occours when using the plugin's default settings.
  • I am running the original plugin without third-party modifications.

Environment

  • SourceMod version: 6934
  • Plugin version: 1.2.17a
  • I have updated the plugin to the latest version available in the repository and my issue still happens.

Description

There's a bug where when deploying the bomb doesn't instantly stop the Player robots like with TFbot robots.

Video

Here's the video of it
The file is too big for GitHub so I uploaded it to discord
https://cdn.discordapp.com/attachments/1087494790733639771/1087494995033993226/Team_Fortress_2_-_OpenGL_2023-03-20_17-50-51.mp4

Steps to reproduce

Grab the bomb/flag (highly recommend using super scout for a better chance to reproduce this bug) go to the deploy area and deploy the bomb while running.

@Comicsanswich Comicsanswich added the bug Something isn't working label Mar 20, 2023
@Comicsanswich Comicsanswich changed the title [Bug] Player Robots Slide when deploying. [Bug] Player Robots slide when deploying. Mar 20, 2023
@caxanga334 caxanga334 self-assigned this Mar 21, 2023
@caxanga334 caxanga334 added this to To Do in Development via automation Mar 21, 2023
@caxanga334 caxanga334 added enhancement New feature or request and removed bug Something isn't working labels Apr 8, 2023
@caxanga334 caxanga334 changed the title [Bug] Player Robots slide when deploying. Player Robots slide when deploying. Apr 8, 2023
caxanga334 added a commit that referenced this issue Apr 8, 2023
Prevents sliding when deploying.

See #18
@caxanga334
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Not a plugin bug, that's how the player physics works. Still a nice enhancement to add.
Confirmed working on my test server. Please test and report.
Download available here.

@Comicsanswich
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Not a plugin bug, that's how the player physics works. Still a nice enhancement to add. Confirmed working on my test server. Please test and report. Download available here.

I've tested it and still slides a bit but I can see a huge difference with the build you sent here a few hours ago I made another video so you can compare the video I sent earlier with the public build and the test build you sent me here: https://cdn.discordapp.com/attachments/1087494790733639771/1094458366568443904/Team_Fortress_2_-_OpenGL_2023-04-08_22-51-06.mp4

caxanga334 added a commit that referenced this issue Apr 9, 2023
Keep forcing a zero velocity on the player as long they are touching a capture zone and deploying the bomb.

See #18
@caxanga334
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Test this build.

@Comicsanswich
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Development automation moved this from To Do to Done Apr 25, 2023
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