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Try using bindGlobal with a sequence-- it doesn't work.
the bindGlobal's stopCallback override checks '_globalCallbacks ' for the combination, yet the passed 'combo' only contains the last letter pressed in the sequence, so it fails to match that the sequence was using bindGlobal.
The text was updated successfully, but these errors were encountered:
Fixes#255Closes#156
Mousetrap is now a constructor function vs. a global object so I
**think** this is the way to make it work. If anyone with more
knowledge about AMD could confirm that would be great
Try using bindGlobal with a sequence-- it doesn't work.
the bindGlobal's stopCallback override checks '_globalCallbacks ' for the combination, yet the passed 'combo' only contains the last letter pressed in the sequence, so it fails to match that the sequence was using bindGlobal.
The text was updated successfully, but these errors were encountered: