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Blender exporter for OpenSceneGraph
Python CMake Shell
Latest commit 9d61d29 Feb 17, 2016 @cedricpinson Merge pull request #46 from cedricpinson/feature/absolute-shapekeys_D…
…EV-6759

[#DEV-6759] Feature/absolute shapekeys
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CMakeModules
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exporter/osg
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tests
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CMakeLists.txt
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NOTES
README.md
build.sh

README.md

Follow instruction from github to get the repository

https://github.com/cedricpinson/osgexport

Installation (blender 2.7+)

To install last version of the exporter go in user preference, then 'Install from File' in the Add-ons tab with the zip from https://github.com/cedricpinson/osgexport/releases

Command line usage

osgexport needs to inject the path to exporter modules into PYTHONPATH. The injection is done by reading the value of the BlenderExporter environment variable (see __init__.py).

$ BlenderExporter="/path-to-osgexport/blender-2.5/exporter" \
    blender -b "input.blend" \
    -P "${BlenderExporter}/osg/__init__.py" \
    -- --output="output.osgt" \
    [--apply-modifiers] [--enable-animation] [--json-materials] [--enable-animation] \
    [--bake-all] [--bake-quaternions]

How to report a bug

Open an issue and send a minimal blender file that produce the problem.

Tests

To run tests:

mkdir tests && cd tests
cmake ../ -DBLENDER:FILEPATH="/my/path/to/blender" -DTEST=ON
make  # runs test building osgt files for models in blender-2.xx/data/
make test  # runs python test located in blender-2.xx/test/

To troubleshoot python tests: ctest --debug or ctest --output-on-failure

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