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Releases: zencq/NomNom

4.70.1.40-beta.10

14 Jun 08:43
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This one fixes some regressions and adds support for new save format.

Notable changes in this release:

  • Fixed the crash when opening Add/Replace Item and Item Details from an inventory
  • Added experimental support for new save format (see full changelog for more details)

Full changelog here.

4.70.0.39-beta.9

10 Jun 17:52
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Updated for Adrift. More will follow...

Notable changes in this release:

  • Updated database to game version 4.71
  • Expedition-only saves are shown as incompatible for now
  • Improved UX in the Save Transfer window

Full changelog here.

4.60.0.38-beta.8

10 Apr 18:25
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First release for the Orbital update. Just a database update for now and another one with bug fixes will follow.

Notable changes in this release:

  • Updated database to game version 4.64

Full changelog here.

4.50.2.37-beta.7

09 Mar 17:03
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First proper release for the Omega updates, technical wise. This fixes a lot of bugs and adds support for the new save format added in Omega 4.52 on Microsoft platform.

Notable changes in this release:

  • Support for the new save format added in Omega 4.52 on Microsoft platform
  • pre-Omega saves are properly marked as incompatible
  • Base Building, Freighter, Frigate List and Planetary Settlement tabs are useable again

Full changelog here.

4.50.1.36-beta.6

19 Feb 21:02
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4.50.1.36-beta.6 Pre-release
Pre-release

This second release for the Omega update fixes a few reported bugs. The notes made for the first one are still valid.

Notable changes in this release:

  • Crash when a stored path is not available (current, detected platform, stored defaults)
  • Crash when using one of the new types (Couldn't find any enum member that matches the string ...)

Full changelog here.

4.50.0.35-beta.5

18 Feb 17:03
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4.50.0.35-beta.5 Pre-release
Pre-release

This is just a first release for the Omega update. Due to changes in the structure of the saves, it's not perfect but I want to give you something you can already work with. Consequently, there are some downsides (see below) that I'll try to solve in the future, but until further notice it will be like this.

IMPORTANT:

  • Unlike previous versions, this one drops support for older saves and will only work with those from the Omega update and up.
  • Expedition saves will only work if you started it from an existing save and even then, it is only possible to edit the primary save data.
  • If you try to load an incompatible save, it will crash!

Less important notes:

  • Saves will still be displayed as Echoes
  • The collections feature is not working at the moment

Notable changes in this release:

  • Updated to the new save file format
  • Updated mapping and database to game version 4.50
  • Added new freighter, multitool, and ship types

Full changelog here.

4.40.0.34-beta.4

11 Sep 14:55
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Updated for Echoes 4.4 and the previously mentioned update of libNOM.io that finally resolves a lot of reported issues!

IMPORTANT: You may need to download this manually again as the updater was broken in previous versions.

Notable changes in this release:

Full changelog here.

4.30.0.33-beta.3

28 Jun 20:28
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Finally updated for 4.3 and everything else since 4.0. Nothing much more for now but the next one is already in the works with focus on reading/writing/transferring save data and should fix a bunch of those bugs.

You might also want to take a look at the new Wiki here on GitHub! It's not finished yet but should already give you a good overview and help.

Notable changes in this release:

  • Updated mapping and database to game version 4.34

Full changelog here.

4.00.0.32-beta.2

24 Nov 20:21
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Mostly fixes bugs reported for beta.1 and updates for 4.07 including an updated database and the Holiday 2022 Expeditions. This only fixes bugs unrelated to libNOM.io as I'm in the middle of a refactoring for that.

Notable changes in this release:

  • Expedition tab now functional again
  • Fixed that changing a few fields had no effect

Full changelog here.

4.00.0.31-beta.1

31 Oct 20:21
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With this release I have turned everything upside-down, and you'll find improvements, fixes, and even some new features in every corner. Have a look at the following list for an overview of the most important parts or the full changelog at the end.

But to get this ready for the Switch/4.0 release I had to speed it up and postpone some stuff to a later release. Stay tuned for the remaining stuff and new exiting things as well!

IMPORTANT: From this release on NomNom uses the new .NET 6! To continue using it, you need to install its Desktop Runtime.

For my fellow developers I outsourced some parts into separate class libraries that can be found here: libNOM.collect, libNOM.io, and libNOM.map

Notable changes in this release:

  • Multi-language support
  • MBINCompiler mapping.json including automatic (and manual) updates
  • Automatic detection of platforms in the default locations and now also additional custom locations
  • Built-in backup recovery
  • Tree view for the JSON editor including a search
  • Images!
  • Collection management (Outfits, Starships, etc.), pre-filled with starters, pre-order, expedition, and Twitch rewards
  • Mod support! Customize the look and feel/behavior according to the mods you use. See here for more information
  • Squadrons added
  • Use the Customizer by Mjstral directly within NomNom
  • And much more!

Full changelog here.