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Releases: cetteup/joinme.click-launcher

joinme.click-launcher v0.3.0

joinme.click-launcher v0.2.2

28 Oct 21:06
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This is the v0.2.2 release of the joinme.click-launcher.

Fixes

Maintenance

New Contributors

Full Changelog: v0.2.1...v0.2.2

joinme.click-launcher v0.2.1

joinme.click-launcher v0.2.0

joinme.click-launcher v0.1.12

joinme.click-launcher v0.1.11

03 Dec 23:06
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This is the v0.1.11 release of the joinme.click-launcher.

Breaking changes

Full Changelog: v0.1.10...v0.1.11

joinme.click-launcher v0.1.10

joinme.click-launcher v0.1.9

30 Jul 17:36
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This is the v0.1.9 release of the joinme.click-launcher.

Features

Fixes

Breaking changes

  • Stop tracking mod-like expansion packs as separate games, fixes #4
  • bf2sf protocol has been removed (use bf2://[ip]:[port]?mod=xpack instead)
  • bf1942rtr protocol has been removed (use bf1942://[ip]:[port]?mod=xpack1 instead)
  • bf1942sw protocol has been removed (use bf1942://[ip]:[port]?mod=xpack2 instead)

joinme.click-launcher v0.1.8-alpha

16 Jul 09:27
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Pre-release

This is the v0.1.8-alpha release of the joinme.click-launcher.

Features

  • Automatically close any already running game instances if game cannot join a server from a launched state
  • Add argument and config option to not leave console window open after registering handlers/launching a game
  • Add argument and config option to enable debug logging

joinme.click-launcher v0.1.7-alpha