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A TypeScript based WebGL rendering framework.
A C++ binding for the OpenGL API, generated using the gl.xml specification.
C++ library that converts Qt supported images to OpenGL raw format.
C++ library for pre-computing noise, and random sample-kernels.
Data-based portfolio (datafolio) using Jekyll, Bootstrap, and gh-pages.
PlayerUnknown's Battlegrounds & Fortnite | Terrain Maps - Heights and Normals
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