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Voxel Storage and Volume Rendering Libraries
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Mr-Voxel is a combination of an accelerated voxel data-structure and volume rendering library. Long term goals involve including importance-sampled light caches for all polygonal, implicit and volume objects in a scene. This is the culmination of research and design surrounding my graphics graduate thesis. It is important to note that, while I may have a fully fledged volume renderer, that is not the focus of my thesis. It is also important to note that many of the lighting equations specific to my volume rendering process are derived or loosely based off of the volume rendering sections of "Physically Based Rendering, 2nd edition" by Matt Pharr. http://pharr.org/matt/ . Thank you, Matt, for indirectly helping me so much through the course of my work through your book! Mr-Voxel is licensed under a modified MIT license. Don't worry, the modifications are minimal. See the LICENSE file for details. Until my thesis work is complete (June 2011) the code is open source, but I am not taking outside contributions to the project. After that, I may start taking community input at my discretion. It depends.
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