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I'm doing a job for school where I would need to animate Typography in 3D. I tried to animate a TextGeometry element with threejs + physijs and the results are quite unexpected.
You are using a BoxMesh for the text, which takes the total size of the geometry and wraps a box around it. Unfortunately, at the moment there are no concave meshes for dynamic models - meaning you can either let an object move around or it can be concave.
If you do not need small objects to go through holes in the letters I would recommend creating each letter individually as a BoxMesh. You can then add the individual letters to a parent object to keep them grouped together. See the wiki page on compound shapes for more details.
Hello,
first of all, thank you for this amazing plugin !
I'm doing a job for school where I would need to animate Typography in 3D. I tried to animate a TextGeometry element with threejs + physijs and the results are quite unexpected.
You can look at it here: http://minguely.ch/three/
Have I done something wrong, or the plugin, in its state, just can't manager Text element?
Thanks in advance !
Julien
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