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main embedding pan does not have 1:1 drag with cursor #722
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@colinmegill - FYI, this is caused a configuration setting in our camera code (I'm in there fixing other issues and found it). Currently it is set to move at 40% of mouse speed (eg, if the mouse moves 100 pixels, the canvas will translate 40 pixels). This is a UX decision. Per this bug report, I'll change it to a 1:1 pan. If this is too jumpy, we can change it back. For reference, it is controlled by the Change will be in an upcoming PR. |
* change pan speed to 1 per issue #722 * correct handle scaling of graph when aspect ratio less than one * add package lock * add invert to our scale functions * correctly transform to/from gl coordinates * remove unused import * fix naming of import * update smoke tests
This issue is still happening in master: Visualization does not match/keep up with speed of mouse. |
Thanks @liaprins-czi - I'll dig into it. |
in pan/zoom mode, if you drag the main embedding, it will not move 1:1 with the cursor. Underlying view move is scaled differently (slightly less on my machine).
found by @colinmegill
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