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spelling: workaround
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Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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jsoref committed Mar 20, 2024
1 parent df86578 commit df4b29e
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2 changes: 1 addition & 1 deletion fdbserver/QuietDatabase.actor.cpp
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Expand Up @@ -556,7 +556,7 @@ ACTOR Future<bool> getTeamCollectionValid(Database cx, WorkerInterface dataDistr
// If the machineTeamRemover does not remove the machine team with the most machine teams,
// we may oscillate between building more server teams by teamBuilder() and removing those teams by
// teamRemover To avoid false positive in simulation, we skip the consistency check in this case.
// This is a corner case. This is a work-around if case the team number requirements cannot be satisfied.
// This is a corner case. This is a workaround if case the team number requirements cannot be satisfied.
//
// The checking for too many teams is disabled because teamRemover may not remove a team if it leads to 0
// team on a server
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