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Il love your library
I'm searching to implement it for use for example in a car racing.
Goal is to learn on each turn, and taking acount of other racer
So input must be X racers with property (speed on each turn, etc...) and predict after 100 turns the winners probability
Hope this is clear
The text was updated successfully, but these errors were encountered:
Pascal66
changed the title
Multiplayers game with various properties
Multi Agents ? With various properties
May 17, 2019
Il love your library
I'm searching to implement it for use for example in a car racing.
Goal is to learn on each turn, and taking acount of other racer
So input must be X racers with property (speed on each turn, etc...) and predict after 100 turns the winners probability
Hope this is clear
The text was updated successfully, but these errors were encountered: