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ViveMotionCapture

Motion capture Unity project build for Data As Art class 2017

Usage

Captures the transform (position and rotation) of multiple tracked SteamVR devices in Unity at a given frequency and saves captured transform into customized JSON-serializable data structure alongside with the timestamp of capture.

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Turn the HTC Vive's LightHouse tracking system into a high-speed, high-precision, and multi-target motion capture system

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