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Doom is one of the oldest 3D video games, co-created by John Carmack. Vizdoom allows Doom to be manipulated in Python, which makes it ideal for experimenting with reinforcement learning.
Michał Kempka, Marek Wydmuch, Grzegorz Runc, Jakub Toczek & Wojciech Jaśkowski, ViZDoom: A Doom-based AI Research Platform for Visual Reinforcement Learning, IEEE Conference on Computational Intelligence and Games, pp. 341-348, Santorini, Greece, 2016 (arXiv:1605.02097)
@inproceedings{Kempka2016ViZDoom,
author = {Micha{\l} Kempka and Marek Wydmuch and Grzegorz Runc and Jakub Toczek and Wojciech Ja\'skowski},
title = {{ViZDoom}: A {D}oom-based {AI} Research Platform for Visual Reinforcement Learning},
booktitle = {IEEE Conference on Computational Intelligence and Games},
year = {2016},
url = {http://arxiv.org/abs/1605.02097},
address = {Santorini, Greece},
Month = {Sep},
Pages = {341--348},
Publisher = {IEEE},
Note = {The best paper award}
}