#SRPG Demo
This is an example of Strategy Role-Playing Game Programming, for android only.
##Main Features
- Round based battle, use unique abilities to beat enemy.
- Hexagon-tiled map, with A* pathfinding support.
- Contextual game control - click a gird to take action, while casting some ability, click and hold the icon to show help.
- Spell effects: chain lightning, magic missle, and more.
- Very simple AI.
- Xml formatted game data, support referencing and auto-unmarshelling.
- Pure android-java, no dependent framework or lib.
- Playable, 3 levels, 8 PC and NPCs, 20+ abilites.
##Battle Rules
- Life - when one of your characters' life go down 0, you lose.
- Energy - you need energy to use abilities, 10 energy per round regenerated for all you characters, basic attack cost no energy.
- Activity - you cost 10 activity per gird while your character move (more activity needed to pass a gird with corpses), and you cost all activity left to cast an ability, when activity go down 0, turn ends.
- Beat all enemy of the level, you win.