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Wrap 6.0.0 when it's out. #10
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per http://chipmunk-physics.net/ Are you working on this? Would you like some help? I want to try out using just the BBTree stuff without using all of Chipmunk, so wrapping that would make my life easier. ;) |
Yes, now I'm a bit short on time for this project as of lately, any help would be greatly appreciated! |
I've hada bit of time to start working on this. In the 6.0.3.0 branch, chipmunk 6.0.3 has been wrapped, and obsolete functionality from the 5.x versions has been removed, but new functionality from the 6.x versions still needs to be wrapped. |
That's great. I haven't had time, I recently started playing Minecraft. >.< |
Hey, are you still maintaining this? I'm willing to put in the effort of wrapping the 6.1.2 functionality if you are willing to merge the pull request. Cheers, |
Sorry, maintaining this has been low priority for me as of lately, but if you make a working pull request I'll merge it certainly. I'll probably even add you as one of the developers on this repository. So, thanks in advance for your efforts. :) |
Sounds good. I'm developing a MVC style framework for Ruby and Chipmunk is going to be the default physics engine. So, keeping this gem up to date is definitely a priority =) |
Yes, that would be nice. I don't have too much time but I'd like to Op 10-04-13 09:16, Shawn Anderson schreef:
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I agree, let's drop 1.8.x dupport. 2.0.x is already coming up so it Op 10-04-13 21:21, Shawn Anderson schreef:
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The pull request is in, closing this bug. |
Wrap new features in Chipmunk 6.6.6 when that leaves beta and goes into 6.x.x.
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