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demo playback desyncs #35
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Logged In: YES demos from p_map.c (prboom+) // flsofdth.wad\fod3uv.lmp - http://www.doomworld.com/sda/flsofdth.htm |
Logged In: YES demos from p_map.c (prboom+) // flsofdth.wad\fod3uv.lmp - http://www.doomworld.com/sda/flsofdth.htm |
Logged In: YES These are tasdoom/dosdoom demos, so you wouldn't expect them to play back with Chocolate-Doom, given that they don't play back with the vanilla engines either. This would be a feature request (and one somewhat at odds with Chocolate's aims) rather than a bug report, I guess. The tasdoom/dosdoom spechits overflow code is available from prboom-plus, of course. |
was looking trough p_map.c of prboom for other maps that they fixed that used to desync and found some links for maps, so i decided to test them in chocolate doom and they desynced with both the default and alternate -spechit numbers. maybe chocolate doom needs to resync with prboom for its compatabilty fixes? (spechit/playeringame etc) i'll test later if the other demos listed in p_map.c desync
i wrote this in IRC.
<Lemonzest> http://www.doomworld.com/tas/hf181430.zip
<Lemonzest> that one
<Lemonzest> with hr.wad
<Lemonzest> http://www.doomworld.com/tas/hr181329.zip desyncs too
<Lemonzest> found them in prboom+ p_map.c because they had fixes, so decided to test in chocolate
<Lemonzest> maybe you need to resync with prboom+?
<Lemonzest> must be a but, also desyncs with the alt number (2230937832)
<Lemonzest> ^bug
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