New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
EXPLORER #195
Comments
i am retard |
Ты пофиксил это? Я так понял при юзании эксплорера у тебя тоже не забирает карты? Но при этом если зайти вручную на акк ,то карта даётся? |
It doesn't collect from me |
It works fine for me on unlimited bot accounts. Make sure the cards have not been automatically forwarded to your main account before you noticed. |
does not work |
Explore discovery queue task will start immediately |
same |
see ASF's manual https://github.com/JustArchiNET/ArchiSteamFarm/wiki/Configuration#autosteamsaleevent what this command actually do is reset the ASF's timer. |
Yes. Does not work. |
same, whats gonna be wrong? |
Do you guys use the latest version of ASF? |
This bug has a low priority, and I have to do more important work, it will be slow to fix it. |
пишет что 0 но если собрать вручную то пишет -1 в стим |
@chr233 can you make a version of the plugin without checking if the card is available? |
not understand what u want, can u explain more? |
Как отметил chr23 - команда всего лишь сбрасывает таймер, на который ориентируется ASF. |
what asfenhance do is reset the ASF's timer, the core logic is in the ASF, I cant do that |
steam says "Today you can get 0 more cards if you continue to view the list of recommendations." |
can you remove the check that leads us to "Come back tomorrow and get another card by looking at your discovery queue!" |
The cf. #195 (comment) cf. #195 (comment) |
Same error here. |
I fixed it in ASF SteamSaleEvent.cs code :) Is this happening because ASF first checks if the sale card is available? If so, a new recommendation list is generated. To fix this, I cut out the code to make ASF send a request to generate a new recommendation list. |
I see. So the issue stems from the negative number of cards available returned by Steam. |
This line checks whether the discovery queue is available? |
Yes. Was: for (byte i = 0; (i < MaxSingleQueuesDaily) && Bot.IsConnectedAndLoggedOn && (await IsDiscoveryQueueAvailable().ConfigureAwait(false)).GetValueOrDefault(); i++) became: for (byte i = 0; (i < MaxSingleQueuesDaily) && Bot.IsConnectedAndLoggedOn; i++) |
Thanks |
honestly, this works fine in my environment |
==========================================
{
"EULA": true,
"Statistic": true,
"DevFeature": true
}
the plugin does not view the list, the function only worked on 1 account
The text was updated successfully, but these errors were encountered: