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add ready_state
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tekezo committed Dec 2, 2016
1 parent 6cc4919 commit b9d6ee4
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Showing 2 changed files with 30 additions and 5 deletions.
18 changes: 16 additions & 2 deletions src/core/grabber/include/device_grabber.hpp
Expand Up @@ -339,8 +339,22 @@ class device_grabber final {
return human_interface_device::grabbable_state::ungrabbable_permanently;
}
}
if (!event_manipulator_.is_ready()) {
is_grabbable_callback_log_reducer_.warn("event_manipulator_ is not ready. Please wait for a while.");

auto ready_state = event_manipulator_.is_ready();
if (ready_state != manipulator::event_manipulator::ready_state::ready) {
std::string message = "event_manipulator_ is not ready. ";
switch (ready_state) {
case manipulator::event_manipulator::ready_state::ready:
break;
case manipulator::event_manipulator::ready_state::virtual_hid_device_client_is_not_ready:
message += "(virtual_hid_device_client is not ready) ";
break;
case manipulator::event_manipulator::ready_state::event_dispatcher_manager_is_not_ready:
message += "(event_dispatcher_manager_is_not_ready is not ready) ";
break;
}
message += "Please wait for a while.";
is_grabbable_callback_log_reducer_.warn(message);
return human_interface_device::grabbable_state::ungrabbable_temporarily;
}
return human_interface_device::grabbable_state::grabbable;
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17 changes: 14 additions & 3 deletions src/core/grabber/include/manipulator/event_manipulator.hpp
Expand Up @@ -31,9 +31,20 @@ class event_manipulator final {
~event_manipulator(void) {
}

bool is_ready(void) {
return virtual_hid_device_client_.is_connected() &&
event_dispatcher_manager_.is_connected();
enum class ready_state {
ready,
virtual_hid_device_client_is_not_ready,
event_dispatcher_manager_is_not_ready,
};

ready_state is_ready(void) {
if (!virtual_hid_device_client_.is_connected()) {
return ready_state::virtual_hid_device_client_is_not_ready;
}
if (!event_dispatcher_manager_.is_connected()) {
return ready_state::event_dispatcher_manager_is_not_ready;
}
return ready_state::ready;
}

void reset(void) {
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