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v2.1.0

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@chrislo27 chrislo27 released this 14 Oct 19:25
· 9 commits to master since this release
0a1c4d1

Version 2.1.0

Installation/Update Instructions: See this part of the README file for details. If you're on Windows, download the _win64.zip version.

If you like this open-source game, consider giving the project a Star (top-right corner) or donating to show your appreciation! https://donate-to-polyrhythmmania.rhre.dev

Have you heard about the new Story Mode campaign introduced in version 2.0? If not, check it out here!

This is the final planned feature release for this game. Thank you for your support over the past two years of development!

Key Features

  • Added English signs
    • You can now use English signs as a Global World Setting! Thanks to Kievit for creating the textures.
    • image
  • Added custom-speed rods to the Editor
    • This previously Story Mode-exclusive feature is now available in the Editor as an Advanced Block!
    • image
  • Added subtitle blocks to the Editor
    • image
  • Added new Built to Scale: Solitaire music
    • The talented GENERIC has created a new jazzy solitaire theme – have a listen!
    • image

Detailed Changelog

  • Added subtitle blocks to the Editor
  • Added custom-speed spawn pattern and deploy rod blocks to the Editor
  • Added new solitaire music
  • Added English signs to Global World Settings in the Editor
  • Added force sign language setting in Graphics & Accessibility
  • Added setting to disable spotlights in Graphics & Accessibility (#57, #58)
  • Added setting to change subtitle opacity in Graphics & Accessibility
  • Improved non-legacy audio system
    • Added option to change your audio device in Advanced Audio settings
    • The output device will now be automatically switched if your current one is disconnected
    • It may also be switched if a new default device is connected – this is controlled by your operating system
  • Story Mode: Updated text of the last contract
  • Updated the textures for the HD "A" sign
  • Daily Challenge: Replaced “Quit to Main Menu” pause text with “Abandon Daily Challenge”
  • The font for the audio mixer dropdowns now use Unifont, which improves character rendering compatibility
  • Add “unifont” font in markup syntax for textboxes
  • Bugfix: Fixed sporadic issues where Daily Challenge scores would not be submitted
  • Bugfix: Fixed not being able to change the master volume when starting story mode for the first time, if your music volume and/or master volume were zero
  • Bugfix: Fixed the (NEW!) indicator for the spotlights editor help not going away between game restarts
  • Bugfix: Fixed Daily Challenge scores not being posted occasionally
  • Bugfix: Fixed being able to input newlines in the Song Info Card block settings
  • Technical: Updated to libGDX 1.12.0
  • Technical: The win64 build of the game now ships with JRE 17 which improves performance
    • The game is still compiled against JDK 11 for compatibility
  • Technical: Updated TGA image library
    • There are some minor fixes when reading TGA files regarding true color images