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Add hero:get_state() and hero:on_state_changed(state) #207

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christopho opened this issue May 17, 2013 · 0 comments
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Add hero:get_state() and hero:on_state_changed(state) #207

christopho opened this issue May 17, 2013 · 0 comments
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@christopho
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Controlling the state of the hero is not possible yet, but a first useful step would be to know the current state of the hero and to be notified when it changes.

@ghost ghost assigned christopho Jul 24, 2013
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