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LayoutNG: Move layout/ng/geometry/* to layout/geometry/
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This CL has no behavior changes.

Bug: 1492009
Change-Id: I5a10fae72b23ec41a255481163afee29800b37c4
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/4944651
Reviewed-by: Koji Ishii <kojii@chromium.org>
Auto-Submit: Kent Tamura <tkent@chromium.org>
Commit-Queue: Koji Ishii <kojii@chromium.org>
Cr-Commit-Position: refs/heads/main@{#1210630}
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tkent-google authored and Chromium LUCI CQ committed Oct 17, 2023
1 parent f165575 commit 65482fa
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Showing 58 changed files with 91 additions and 91 deletions.
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Expand Up @@ -5,7 +5,7 @@
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_BOX_LAYOUT_EXTRA_INPUT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_BOX_LAYOUT_EXTRA_INPUT_H_

#include "third_party/blink/renderer/core/layout/ng/geometry/ng_box_strut.h"
#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"

namespace blink {

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24 changes: 12 additions & 12 deletions third_party/blink/renderer/core/layout/build.gni
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Expand Up @@ -56,15 +56,24 @@ blink_core_sources_layout = [
"fragmentation_context.h",
"generated_children.h",
"geometry/axis.h",
"geometry/bfc_offset.cc",
"geometry/bfc_offset.h",
"geometry/bfc_rect.cc",
"geometry/bfc_rect.h",
"geometry/box_sides.h",
"geometry/box_strut.cc",
"geometry/box_strut.h",
"geometry/flex_offset.cc",
"geometry/flex_offset.h",
"geometry/fragment_geometry.h",
"geometry/logical_offset.cc",
"geometry/logical_offset.h",
"geometry/logical_rect.cc",
"geometry/logical_rect.h",
"geometry/logical_size.cc",
"geometry/logical_size.h",
"geometry/margin_strut.cc",
"geometry/margin_strut.h",
"geometry/physical_offset.cc",
"geometry/physical_offset.h",
"geometry/physical_rect.cc",
Expand All @@ -73,6 +82,7 @@ blink_core_sources_layout = [
"geometry/physical_size.h",
"geometry/scroll_offset_range.cc",
"geometry/scroll_offset_range.h",
"geometry/static_position.h",
"geometry/transform_state.cc",
"geometry/transform_state.h",
"geometry/writing_mode_converter.cc",
Expand Down Expand Up @@ -254,16 +264,6 @@ blink_core_sources_layout = [
"ng/flex/ng_flex_layout_algorithm.h",
"ng/flex/ng_flex_line.h",
"ng/frame_set_layout_data.h",
"ng/geometry/ng_bfc_offset.cc",
"ng/geometry/ng_bfc_offset.h",
"ng/geometry/ng_bfc_rect.cc",
"ng/geometry/ng_bfc_rect.h",
"ng/geometry/ng_box_strut.cc",
"ng/geometry/ng_box_strut.h",
"ng/geometry/ng_fragment_geometry.h",
"ng/geometry/ng_margin_strut.cc",
"ng/geometry/ng_margin_strut.h",
"ng/geometry/ng_static_position.h",
"ng/grid/layout_ng_grid.cc",
"ng/grid/layout_ng_grid.h",
"ng/grid/ng_grid_break_token_data.h",
Expand Down Expand Up @@ -694,9 +694,11 @@ blink_core_tests_layout = [
"forms/layout_text_control_single_line_test.cc",
"forms/layout_text_control_test.cc",
"geometry/axis_test.cc",
"geometry/box_strut_test.cc",
"geometry/logical_rect_test.cc",
"geometry/physical_rect_test.cc",
"geometry/physical_size_test.cc",
"geometry/static_position_test.cc",
"geometry/writing_mode_converter_test.cc",
"hit_testing_test.cc",
"layout_block_flow_test.cc",
Expand Down Expand Up @@ -737,8 +739,6 @@ blink_core_tests_layout = [
"ng/custom/layout_worklet_test.cc",
"ng/exclusions/ng_exclusion_space_test.cc",
"ng/flex/ng_flex_layout_algorithm_test.cc",
"ng/geometry/ng_box_strut_test.cc",
"ng/geometry/ng_static_position_test.cc",
"ng/grid/ng_grid_layout_algorithm_test.cc",
"ng/grid/ng_grid_track_collection_test.cc",
"ng/inline/ng_abstract_inline_text_box_test.cc",
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Expand Up @@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/layout/ng/geometry/ng_bfc_offset.h"
#include "third_party/blink/renderer/core/layout/geometry/bfc_offset.h"

#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"

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Expand Up @@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_BFC_OFFSET_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_BFC_OFFSET_H_
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_BFC_OFFSET_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_BFC_OFFSET_H_

#include <tuple>

Expand Down Expand Up @@ -60,4 +60,4 @@ CORE_EXPORT std::ostream& operator<<(std::ostream&, const BfcOffset&);

} // namespace blink

#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_BFC_OFFSET_H_
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_BFC_OFFSET_H_
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Expand Up @@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/layout/ng/geometry/ng_bfc_rect.h"
#include "third_party/blink/renderer/core/layout/geometry/bfc_rect.h"

#include "third_party/blink/renderer/platform/wtf/text/string_builder.h"

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Expand Up @@ -2,13 +2,13 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_BFC_RECT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_BFC_RECT_H_
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_BFC_RECT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_BFC_RECT_H_

#include "base/check_op.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/geometry/bfc_offset.h"
#include "third_party/blink/renderer/core/layout/geometry/logical_size.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_bfc_offset.h"
#include "third_party/blink/renderer/platform/geometry/layout_unit.h"

namespace blink {
Expand Down Expand Up @@ -58,4 +58,4 @@ CORE_EXPORT std::ostream& operator<<(std::ostream& os, const BfcRect& rect);

} // namespace blink

#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_BFC_RECT_H_
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_BFC_RECT_H_
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Expand Up @@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/layout/ng/geometry/ng_box_strut.h"
#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"

#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"

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Expand Up @@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_BOX_STRUT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_BOX_STRUT_H_
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_BOX_STRUT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_BOX_STRUT_H_

#include <utility>

Expand Down Expand Up @@ -306,4 +306,4 @@ inline PhysicalBoxStrut operator-(const PhysicalBoxStrut& a) {

} // namespace blink

#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_BOX_STRUT_H_
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_BOX_STRUT_H_
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Expand Up @@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/layout/ng/geometry/ng_box_strut.h"
#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"

#include "testing/gtest/include/gtest/gtest.h"

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Expand Up @@ -2,11 +2,11 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_FRAGMENT_GEOMETRY_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_FRAGMENT_GEOMETRY_H_
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_FRAGMENT_GEOMETRY_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_FRAGMENT_GEOMETRY_H_

#include "third_party/blink/renderer/core/layout/geometry/logical_size.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_box_strut.h"
#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"

namespace blink {

Expand All @@ -25,4 +25,4 @@ struct FragmentGeometry {

} // namespace blink

#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_FRAGMENT_GEOMETRY_H_
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_FRAGMENT_GEOMETRY_H_
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Expand Up @@ -6,8 +6,8 @@
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_LOGICAL_SIZE_H_

#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"
#include "third_party/blink/renderer/core/layout/geometry/logical_offset.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_box_strut.h"
#include "third_party/blink/renderer/platform/geometry/layout_unit.h"
#include "third_party/blink/renderer/platform/text/writing_mode.h"

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Expand Up @@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/layout/ng/geometry/ng_margin_strut.h"
#include "third_party/blink/renderer/core/layout/geometry/margin_strut.h"

#include <algorithm>

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Expand Up @@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_MARGIN_STRUT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_MARGIN_STRUT_H_
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_MARGIN_STRUT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_MARGIN_STRUT_H_

#include <algorithm>

Expand Down Expand Up @@ -56,4 +56,4 @@ struct CORE_EXPORT MarginStrut {

} // namespace blink

#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_MARGIN_STRUT_H_
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_MARGIN_STRUT_H_
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Expand Up @@ -4,8 +4,8 @@

#include "third_party/blink/renderer/core/layout/geometry/physical_rect.h"

#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"
#include "third_party/blink/renderer/core/layout/geometry/logical_rect.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_box_strut.h"
#include "third_party/blink/renderer/platform/wtf/math_extras.h"
#include "third_party/blink/renderer/platform/wtf/text/text_stream.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
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Expand Up @@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_STATIC_POSITION_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_STATIC_POSITION_H_
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_STATIC_POSITION_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_STATIC_POSITION_H_

#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/geometry/logical_offset.h"
Expand Down Expand Up @@ -182,4 +182,4 @@ inline PhysicalStaticPosition LogicalStaticPosition::ConvertToPhysical(

} // namespace blink

#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_GEOMETRY_NG_STATIC_POSITION_H_
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_GEOMETRY_STATIC_POSITION_H_
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Expand Up @@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/layout/ng/geometry/ng_static_position.h"
#include "third_party/blink/renderer/core/layout/geometry/static_position.h"

#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/core/testing/core_unit_test_helper.h"
Expand Down
2 changes: 1 addition & 1 deletion third_party/blink/renderer/core/layout/layout_box.cc
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Expand Up @@ -62,6 +62,7 @@
#include "third_party/blink/renderer/core/layout/custom_scrollbar.h"
#include "third_party/blink/renderer/core/layout/forms/layout_fieldset.h"
#include "third_party/blink/renderer/core/layout/forms/layout_text_control.h"
#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"
#include "third_party/blink/renderer/core/layout/geometry/physical_rect.h"
#include "third_party/blink/renderer/core/layout/hit_test_result.h"
#include "third_party/blink/renderer/core/layout/layout_embedded_content.h"
Expand All @@ -75,7 +76,6 @@
#include "third_party/blink/renderer/core/layout/ng/custom/layout_ng_custom.h"
#include "third_party/blink/renderer/core/layout/ng/custom/layout_worklet.h"
#include "third_party/blink/renderer/core/layout/ng/custom/layout_worklet_global_scope_proxy.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_box_strut.h"
#include "third_party/blink/renderer/core/layout/ng/inline/ng_inline_cursor.h"
#include "third_party/blink/renderer/core/layout/ng/legacy_layout_tree_walking.h"
#include "third_party/blink/renderer/core/layout/ng/ng_box_fragment.h"
Expand Down
2 changes: 1 addition & 1 deletion third_party/blink/renderer/core/layout/layout_box_hot.cc
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Expand Up @@ -5,9 +5,9 @@
#include "third_party/blink/renderer/core/layout/layout_box.h"

#include "third_party/blink/renderer/core/editing/editing_utilities.h"
#include "third_party/blink/renderer/core/layout/geometry/fragment_geometry.h"
#include "third_party/blink/renderer/core/layout/layout_block.h"
#include "third_party/blink/renderer/core/layout/layout_view.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_fragment_geometry.h"
#include "third_party/blink/renderer/core/layout/ng/ng_constraint_space.h"
#include "third_party/blink/renderer/core/layout/ng/ng_disable_side_effects_scope.h"
#include "third_party/blink/renderer/core/layout/ng/ng_fragmentation_utils.h"
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Expand Up @@ -27,10 +27,10 @@

#include "third_party/blink/renderer/core/css/resolver/style_resolver.h"
#include "third_party/blink/renderer/core/editing/position_with_affinity.h"
#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"
#include "third_party/blink/renderer/core/layout/layout_multi_column_flow_thread.h"
#include "third_party/blink/renderer/core/layout/layout_multi_column_spanner_placeholder.h"
#include "third_party/blink/renderer/core/layout/multi_column_fragmentainer_group.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_box_strut.h"
#include "third_party/blink/renderer/core/layout/ng/ng_fragmentation_utils.h"
#include "third_party/blink/renderer/core/layout/ng/ng_physical_box_fragment.h"
#include "third_party/blink/renderer/core/paint/paint_layer.h"
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Expand Up @@ -9,7 +9,7 @@
#include "base/memory/scoped_refptr.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_box_strut.h"
#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"
#include "third_party/blink/renderer/platform/fonts/font_baseline.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/member.h"
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Expand Up @@ -5,7 +5,7 @@
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_CUSTOM_CUSTOM_LAYOUT_EDGES_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_CUSTOM_CUSTOM_LAYOUT_EDGES_H_

#include "third_party/blink/renderer/core/layout/ng/geometry/ng_box_strut.h"
#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/geometry/layout_unit.h"

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Expand Up @@ -6,7 +6,7 @@
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_EXCLUSIONS_NG_EXCLUSION_H_

#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_bfc_rect.h"
#include "third_party/blink/renderer/core/layout/geometry/bfc_rect.h"
#include "third_party/blink/renderer/core/style/computed_style_constants.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
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Expand Up @@ -9,10 +9,10 @@
#include "base/dcheck_is_on.h"
#include "base/notreached.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/geometry/bfc_offset.h"
#include "third_party/blink/renderer/core/layout/geometry/bfc_rect.h"
#include "third_party/blink/renderer/core/layout/ng/exclusions/ng_exclusion.h"
#include "third_party/blink/renderer/core/layout/ng/exclusions/ng_layout_opportunity.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_bfc_offset.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_bfc_rect.h"
#include "third_party/blink/renderer/core/style/computed_style_constants.h"
#include "third_party/blink/renderer/platform/geometry/layout_unit.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
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Expand Up @@ -6,9 +6,9 @@
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_EXCLUSIONS_NG_LAYOUT_OPPORTUNITY_H_

#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/geometry/bfc_rect.h"
#include "third_party/blink/renderer/core/layout/ng/exclusions/ng_line_layout_opportunity.h"
#include "third_party/blink/renderer/core/layout/ng/exclusions/ng_shape_exclusions.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_bfc_rect.h"

namespace blink {

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Expand Up @@ -9,14 +9,14 @@
#include "third_party/blink/renderer/core/frame/web_feature.h"
#include "third_party/blink/renderer/core/layout/flexible_box_algorithm.h"
#include "third_party/blink/renderer/core/layout/forms/layout_button.h"
#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"
#include "third_party/blink/renderer/core/layout/geometry/logical_size.h"
#include "third_party/blink/renderer/core/layout/layout_box.h"
#include "third_party/blink/renderer/core/layout/ng/flex/layout_ng_flexible_box.h"
#include "third_party/blink/renderer/core/layout/ng/flex/ng_flex_child_iterator.h"
#include "third_party/blink/renderer/core/layout/ng/flex/ng_flex_data.h"
#include "third_party/blink/renderer/core/layout/ng/flex/ng_flex_item_iterator.h"
#include "third_party/blink/renderer/core/layout/ng/flex/ng_flex_line.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_box_strut.h"
#include "third_party/blink/renderer/core/layout/ng/ng_baseline_utils.h"
#include "third_party/blink/renderer/core/layout/ng/ng_block_break_token.h"
#include "third_party/blink/renderer/core/layout/ng/ng_box_fragment.h"
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Expand Up @@ -8,7 +8,7 @@
#include "base/dcheck_is_on.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_box_strut.h"
#include "third_party/blink/renderer/core/layout/geometry/box_strut.h"
#include "third_party/blink/renderer/core/layout/ng/inline/hyphen_result.h"
#include "third_party/blink/renderer/core/layout/ng/inline/ng_inline_item_text_index.h"
#include "third_party/blink/renderer/core/layout/ng/inline/ng_text_offset_range.h"
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Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
#include "base/check_op.h"
#include "base/dcheck_is_on.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_bfc_offset.h"
#include "third_party/blink/renderer/core/layout/geometry/bfc_offset.h"
#include "third_party/blink/renderer/core/layout/ng/inline/ng_inline_item_result.h"
#include "third_party/blink/renderer/core/layout/ng/inline/ng_inline_item_text_index.h"
#include "third_party/blink/renderer/core/layout/ng/ng_block_break_token.h"
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