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Use correct origin when creating WebGL DrawingBuffer
Previously shared images did not track the origin of the underlying image but OOPR Canvas does require this functionality. This CL just updates an origin placeholder to use the correct origin when creating shared images for DrawingBuffer. Bug: 1031055 Change-Id: I01c2e66d3639ced777bc5603dab32bb1fdf8e7f4 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2718889 Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> Reviewed-by: Fernando Serboncini <fserb@chromium.org> Commit-Queue: Nathan Zabriskie <nazabris@microsoft.com> Cr-Commit-Position: refs/heads/master@{#859051}
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