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[Bug Report]: Broken Sawblade Exploit #209

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SomeFellaUnknown opened this issue Apr 23, 2023 · 0 comments
Closed

[Bug Report]: Broken Sawblade Exploit #209

SomeFellaUnknown opened this issue Apr 23, 2023 · 0 comments
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enhancement New feature or request Partially Addressed This issue has been partially dealt with

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@SomeFellaUnknown
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Describe the bug; What happened?

when the mechanized sawblade breaks and turns into the broken sawblade, the weapon retains the Enchantments tag of it's parent but not the RepairCost tag, allowing you to squeeze in more enchantments onto the weapon than potentially intended

Expected Behavior

the broken sawblade created when an mechanized sawblade breaks should retain the RepairCost tag, so that the number of anvil interactions it's able to have over it's lifetime remains the same

Mod Version

6.0.4

Minecraft Launcher

Vanilla

Operating System

Windows

Modpack

No response

Additional context

i have an mc instance solely devoted to testing mc dungeons weapons bugs at this point

@SomeFellaUnknown SomeFellaUnknown added the Maybe a bug? Maybe not? Good for newcomers label Apr 23, 2023
@chronosacaria chronosacaria added enhancement New feature or request Partially Addressed This issue has been partially dealt with and removed Maybe a bug? Maybe not? Good for newcomers labels May 17, 2023
chronosacaria added a commit that referenced this issue Oct 23, 2023
…sion, Version Bump

- Attempted to fix Repair Cost Exploit with Broken and Mechanized Sawblades (#209)
- Adjusted Innate Enchantments in the following ways to bring content more in line with the current iteration of Minecraft Dungeons
 - Added Accelerate I to Purple Storm
 - Added Freezing I to the Snow Bow and Winter's touch
 - Added Fuse Shot I to Firebolt Thrower, Imploding Crossbow
 - Added Gravity I to the Anchor, Wind Bow, Echo of the Valley and Burst Gale Bow
 - Added Knockback I to Boneclub, Bone Cudgel, Claymore, Broadsword, Frost Slayer, Great Axeblade and Heartstealer
 - Added Multishot II to Harp Crossbow
 - Added Power I to Power Bow, Master's Bow, Sabrewing, Red Snake, Slayer Crossbow and Doom Crossbow
 - Added Power II to Elite Power Bow and Guardian Bow
 - Added Punch I to Heavy Crossbow, Harpoon Crossbow and Nautical Crossbow
 - Added Ricochet I to Trick Bow and Green Menace
 - Added Rushdown I to Chill Gale Knife and Tempest Knife
 - Added Thundering I to Lightning Harp Crossbow (originates from crossbow, not arrow. This is intended)
 - Added Wild Rage I to Love Spell Bow
 - Removed Bonus Shot I from Auto Crossbow
 - Removed Radiance I from Love Spell Bow
- Removed explicit breaking with Pehkui, for now
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