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FAQ extended: external energy control
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chrxh committed Jun 14, 2024
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6 changes: 6 additions & 0 deletions source/Gui/GettingStartedWindow.cpp
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Expand Up @@ -364,6 +364,12 @@ void _GettingStartedWindow::processIntern()
"In small worlds with smaller organisms and high mutation rates, evolutionary changes can sometimes be observed every minute depending on the hardware. With more complex "
"simulations, you should rather expect a few hours.");

drawHeading2("How can I add energy to a simulation?");
drawParagraph("Adding energy to a simulation can increase the available resources and thus the population. There is a convenient way to directly feed "
"all constructor cells with additional energy. This can be achieved by enabling the 'External Energy Control' addon in the simulation "
"parameter window. Next, set the amount of energy to be added (for instance, 1M could sustain 10K cells if each cell has 100 energy "
"units). The external energy is not added instantly but at a rate that can be specified under 'inflow'.");

drawHeading2("How can I create a cell activity in the first place?");
drawParagraph("To activate a cell function, an input from a connected cell in the form of non-zero activity states is required. The simplest methods "
"to generate an non-zero activity state are as follows:");
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