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MGS-MechanicalDrive

Summary

  • Unity plugin for binding mechanical drive in scene.

Demand

  • Binding Mesh Gear.
  • Binding proportional velocity mechanism.
  • Binding worm gear.
  • Binding belt flywheel.
  • Binding chain gear.

Environment

  • Unity 5.0 or above.
  • .Net Framework 3.0 or above.

Achieve

  • Gear : Rotate around Z axis.
  • Belt : Move texture UV on X axis.
  • Chain : Move and rotate base on anchor curve.
  • DynamicChain : Move and rotate base on dynamic anchor curve.
  • RollerChain : Constitute of rollers and chain piece, Move and rotate base on anchor curve.
  • DynamicRollerChain : Constitute of rollers and chain piece, Move and rotate base on dynamic anchor curve.
  • LinearVibrator : Reciprocating motion on Z axis.
  • CentrifugalVibrator : Eccentric motion around Z axis.
  • Synchronizer : All mechanisms of the synchronizer driven by same velocity.
  • Transmission : All mechanisms of the Transmission driven by proportional velocity.
  • WormGear : Worm gear mechanism.
  • Engine : Unified drive all mechanisms.
  • Damper : Simulate engine startup acceleration and stop deceleration.

Demo

  • Prefabs in the path "MGS-MechanicalDrive/Prefabs" provide reference to you.
  • Demos in the path "MGS-MechanicalDrive/Scenes" provide reference to you.

Preview

  • MeshGears

MeshGears

  • WormGear

WormGear

  • Belt

Belt

  • Vibrosieve

Vibrosieve

  • DynamicChainSys

DynamicChainSys

  • DynamicRollerChainSys

DynamicRollerChainSys

  • NodeEditor

NodeEditor

Contact

  • If you have any questions, feel free to contact me at mogoson@qq.com.

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Unity plugin for binding mechanical drive in scene.

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