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Drone armor isn't calculating mod points correctly. #4757

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bulldogc opened this issue Apr 4, 2022 · 3 comments
Closed

Drone armor isn't calculating mod points correctly. #4757

bulldogc opened this issue Apr 4, 2022 · 3 comments

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@bulldogc
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bulldogc commented Apr 4, 2022

As I understand the rules for it, the first 3 points of armor should be 0 MP and each addition should be +1 mp. This seems to be correct when increasing the armor via the customization, but the total MP used by the mods only increases by +1 every 3 armor increases.

@DelnarErsike
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Cannot replicate with the latest Nightly.

@bulldogc
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try the following with Nightly-v5.222.61

create new char with use drone mod rules enabled
add ares matilda to char
add armor rating 14 to the drone.
This takes up 3 slots as expected in the description for the armor +3=0mp 2 mp for +2 more. but look at the total used mod slots on the drone level, that will remain at 1/8.
now up the armor to 15, this will case the total used mod slots to increase to 2. There seems to be some odd calc bug in the total mod slot used.

Also as i wrote this out I noted 2 second bug here. the slots that the armor mod itself uses doesn't refresh as you change rating, only if you click off and re-select it. Can replicate this by just changing the rating up or down, slots used doesn't change until you select something else then select the armor again.

@stale
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stale bot commented Sep 20, 2022

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

@stale stale bot added the wontfix label Sep 20, 2022
@stale stale bot closed this as completed Nov 12, 2022
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