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Add trivial implementation of 3d biomes and 3d blur (off by default) #1225
Add trivial implementation of 3d biomes and 3d blur (off by default) #1225
Commits on May 22, 2022
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Add trivial implementation of 3d biomes and 3d blur (off by default)
In the future it would be great to add a better implementation for performance - this is good enough for now
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Complete implementing BiomeStructure
BiomeStructure now completely replaces WorldTexture, which are now loaded as BiomeStructures if the octree format is outdated Add biomeBlending toggle Add reload chunks confirmation on relevant changes to biome settings (with minor jank due to no snapshotting) Refactoring of the BiomeStructure implementations
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Add additional javadoc describing how the trivial BiomeStructure impl…
…ementations are stored for futures reference
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Add selection option for BiomeStructure in the UI
Return a default implementation instead of null for an invalid BiomeStructure registry key similar to how the octree factory works
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Add BiomeStructure.Factory.createIndexStructure, for biome palette in…
…dices implementation It defaults to the previous implementation
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