Ratelimit for javafx refresh when loading chunks #831
Merged
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Currently only methods that are associated with loading chunks are ratelimited. I felt like 3 fps was decent just to show progress without giving the impression that Chunky has crashed, however larger values shouldn't have too big of a performance impact.
Also while I was here I cleaned up some code from my previous pull to just use a
volatile boolean
instead of anAtomicBoolean
.