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Rebalanced gameplay. Bumped to 1.1.0
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Ciprian Khlud committed Jul 8, 2019
1 parent 98b63b3 commit 9822f19
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Showing 4 changed files with 8 additions and 7 deletions.
8 changes: 4 additions & 4 deletions VisualStudio/FHeroes2Enh/FHeroes2Enh.vcxproj
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@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
Expand All @@ -23,19 +23,19 @@
<ProjectGuid>{44565893-C329-4A99-AEDE-0167E3565389}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>FHeroes2Enh</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
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4 changes: 2 additions & 2 deletions src/Installer/Installer/Commons/ValueObservable.cs
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Expand Up @@ -7,8 +7,8 @@ public class ValueObservable<T>
{
public T Value
{
get => _value;
set => Change(value);
get { return _value; }
set { Change(value); }
}

readonly List<Action<T>> _actionList = new List<Action<T>>();
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1 change: 1 addition & 0 deletions src/fheroes2/game/fheroes2.cpp
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Expand Up @@ -64,6 +64,7 @@ int PrintHelp(const char* basename)

void extractFrames()
{
return;
static bool isExtracted = false;
if (isExtracted)
return;
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2 changes: 1 addition & 1 deletion src/fheroes2/system/settings.cpp
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Expand Up @@ -218,7 +218,7 @@ const settings_t settingsFHeroes2[] =

string Settings::GetVersion()
{
return "1.02";
return "1.1.0";
}

/* constructor */
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