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tweak(gamestate/server): Parse SCRIPT_ENTITY_STATE_CHANGE_EVENT
* This game event is sent when a client tries to change state values on a remotely owned entity. * This event can be received and parsed in ScRTs using an event-handler for 'scriptEntityStateChangeEvent'. Revert "tweak(gamestate/server): Parse SCRIPT_ENTITY_STATE_CHANGE_EVENT" This reverts commit 534d698. tweak(gamestate/server): Update ServerGameState.cpp
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