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--- | ||
ns: CFX | ||
apiset: client | ||
--- | ||
## ADD_MINIMAP_OVERLAY_WITH_DEPTH | ||
|
||
```c | ||
int ADD_MINIMAP_OVERLAY_WITH_DEPTH(char* name, int depth); | ||
``` | ||
Loads a minimap overlay from a GFx file in the current resource. | ||
## Parameters | ||
* **name**: The path to a `.gfx` file in the current resource. It has to be specified as a `file`. | ||
* **depth**: The depth of new overlay on the minimap. Pass `-1` for game to figure out the highest depth itself. Should not be greater than `0x7EFFFFFD`. | ||
## Return value | ||
A minimap overlay ID. |