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Update NetworkConcealPlayer.md #1133
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You don't need an instance for this native to execute. I believe that this was probably set up for other use cases, based on the condition statements.
All you need is a valid player index and that player needs to be networked, also known as a networked object or
netObj
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Yeah, I'm aware it's not required, I was just showcasing a use case scenario, for interiors (like GTA:O apartments)
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It was to provide an efficient scenario, with interior instancing for people wanting to use the general population (which to my knowledge, is not supported by routing bucket?)
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Hmm, I still don't think it's a good idea to put undefined functions in the documentation.
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That's very true, but it's very hard to provide an example without some kind of pseudo code