New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Split out Weapons/Armor, Personal Gear, and Assets/Resources #19
Comments
+1 Longer-term, it would be nice to be able to automatically track encumbrance, cost, number of items (stacked or otherwise), where they are located, if they are equipped, etc.... But that's longer-term. ;) |
After further research I learned that only the EotE character sheet in the Core Rulebook includes the third "Assets and Resources" section. The AoR and FaD sheets dropped it, and even the EotE character sheet that FFG published online dropped it. As such, I'll drop it as well. I'll rename "Gear" to "Personal Gear" and add another entry for "Weapons & Armor" later today. |
So I've done the work as described above, but the more I think about it, the more I think something like "Assets & Resources" makes sense. I think characters often need some way to say "I own this even if I'm not carrying this right now" and I wonder if it was dropped from the charsheets because of space concerns. The explicit goal of SWSheets.com is to adhere to the charsheets as published with few exceptions. However, this feels like an exception worth making. @bknowles what do you think about adding "Assets and Resources" ? |
IMO, you should use whatever you think works best. I like looking at what FFG does as a starting default, but if we can come up with something better, then I think we should definitely be up for that. So long as you've got a way to indicate gear that you own but that is stored somewhere else versus what is currently carried but not equipped versus what is carried and currently equipped, I don't see that it matters much how you treat that. A separate category would be an easy way to handle that, as would a separate column in the overall "gear" or whatever category. Do you slice the cake horizontally or vertically? ;) |
Good advice, thanks! I went with Assets and Resources. |
This is actually how the FFG charsheet tracks this stuff, so adding it would be in keeping with the project.
The text was updated successfully, but these errors were encountered: